The link between violent video games and aggressive behavior in teens continues to be explored, with the latest research finding time spent playing games matters more than the games themselves.

British researchers looked at 217 teens — nearly an even amount of boys and girls — and their video game-playing habits, as well as their individual personalities. A little over half of girls had never played video games before compared to the 13 percent of boys who had. Of the video game-playing girls, three percent spent three or more hours on games compared to sixteen percent of boys.

The results showed the kids who played video games the most each day were the ones likely to develop behavioral problems, including hyperactivity, as well as struggle in school. But even then, study author Andrew Przybylski, an experimental psychologist at the Oxford Internet Institute at Oxford University, said the “observed behaviors were very small in magnitude, suggesting only a minor relationship at best and that games do not have as large an impact as some parents and practitioners worry.”

Interestingly, when teens reduced their playing time to an hour each day, there were actually benefits.

"Individuals who regularly played less than an hour a day of any type of game were actually less likely than their non-playing peers to fight with or bully peers and were rated as better behaved by their teachers," Allison Fine Mishkin, a graduate student at Oxford Internet Institute who co-authored the study, said. "This suggests that, in small doses, video games are a valuable and valid form of play which we do not need to fear."